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Static Library

 
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Guest






Posted: Mon Dec 27, 2004 7:29 pm    Post subject: Static Library

Hello.

I want to add skm music to my game.
You offer a DLL in the SDK. I really like it!
But I would rather like to use a static library.

Are you going to release one?
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KI
Skale Clueless


Joined: 27 Dec 2004
Posts: 3
Location: Cologne (Germany)

Posted: Mon Dec 27, 2004 9:20 pm    Post subject:

This Guest is me.
I forgot to log in.

edit:

Of cource i would give sk@le tracker credit in my game.
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baktery
Skale Developer


Joined: 12 Nov 2002
Posts: 213

Posted: Tue Dec 28, 2004 3:23 pm    Post subject:

Sorry KI, only a DLL version will be released. Is there a special reason why you need a static library version?
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KI
Skale Clueless


Joined: 27 Dec 2004
Posts: 3
Location: Cologne (Germany)

Posted: Thu Dec 30, 2004 11:54 pm    Post subject:

What a pity.

There is no special reason. I'm just searching for a possibility to play tracker music in a little program without the need for a dll.

I tried the source of mikmod v3.something. But for unaccountable reasons there is a high latency when starting or stoping a song in my Win32 application. However...

That doesn't matter now. I found a solution.

I using fmod now. They offer the full source code of a small XM replay system called MINIFMOD. It works good for me. (only xm supported!)

Here a list of tips for people, who wanna be dll free
Mikmod
WSP Module Player
MiniFMOD
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KarLKoX
Skale Clueless


Joined: 01 Oct 2004
Posts: 4
Location: France

Posted: Fri Dec 31, 2004 1:42 am    Post subject:

You missed Modplug and Dumb
_________________
"Qui baise trop bouffe un poil." P. Desproges
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